Marks & trading · Guide 1 of 5
Choose how to trade
Use merchants, auctions, stores or a confirmed exchange.
Pick the kind of trade
| What you need | Best starting point |
|---|---|
| Ordinary materials or a place to sell surplus | /shops <item> |
| Competitive bidding or a Buy Now listing | /ah |
| Fixed-price player listings | /store |
| An agreed item-for-item exchange | /trade <player> |
Check the terms
Merchant prices depend on supply, demand and reputation. Auctions may charge a listing fee and sales tax; review the confirmation and delivery inbox. Inspect sealed gear and socketed items carefully before buying.
Direct trades require both players to confirm the same offer. Changing either offer clears both confirmations and starts another review period. Do not substitute dropped items for a confirmed exchange.
Keep accounts separate from deals
Never share passwords, /weblink codes or payment details. Another player does not need those to trade.
In-game trading uses earned Marks and items. The website store is a separate cosmetic catalog; its checkout availability is shown on each product.
Updated 20 Oct 2026 · Back to top ↑